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From Human–Computer Interaction to Human–Environment Interaction: Ambient Intelligence and the Disappearing Computer"Dr. Dr. Norbert Streitz “It seems like a paradox but it will soon become reality: The rate at which computers disappear will be matched by the rate at which information technology will increasingly permeate our environment and our lives” (Streitz & Nixon, 2005). Computers are increasingly becoming an important part of our day-to-day activities and determine many physical and social contexts of our life. The availability of computers is one step, to be followed by the integration of information, communication and sensing technology into everyday objects resulting in “smart environments” (Streitz et al, 2005 b). The associated visions result in new challenges for designing interaction and experiences of people with their environment ((Streitz et al, 2005 a, b). Our approach is based on exploiting the affordances of real objects by augmenting their physical properties with the potential of computer-based enrichment. Combining the best of both worlds requires an integration of real and virtual worlds resulting in hybrid worlds. In this approach, the computer “disappears” and is almost “invisible” but its functionality is ubiquitously available and provides new forms of interacting with information (Russell et al, 2005). Another challenge is the shift from designing primarily interaction with information to designing experiences by being exposed to ambient displays and/or immersing in smart environments (Streitz et al, 2005a). ReferencesRussell, Streitz, Winograd (2005). Building Disappearing Computers. Communications of the ACM, Vol. 48 (3), March 2005. pp. 42-48. Streitz & Nixon (2005). The Disappearing Computer. Communications of the ACM, Vol. 48 (3), March 2005. pp. 33-35. Streitz, Magerkurth, Prante, Rocker (2005 a). From Information Design to Experience Design: Smart Artefacts and the Disappearing Computer. In: Special Issue on Ambient intelligence, ACM interactions, 12 (4) July + August 2005. pp. 21-25. Streitz, Rocker, Prante, van Alphen, Stenzel, Magerkurth (2005 b). Designing Smart Artefacts for Smart Environments. In: IEEE Computer, March 2005. pp. 41-49. Biography
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